Monolith

Session 2

better late than never

As the concrete zombie horde pours through the front lines we discover that they are in no way alone; accompanying our squishy foes as Stirges that are not quite right…and a ranger named Expee, the sole survivor of a group of advance guards. In the midst of the struggle to light the fire perimeter Captain Rule was grievously injured by a stirge (that seemed to have pumped her full of icky goo).
Fire lit, monsters slain, we set off again for Westmarch to find Percy the priest of Pelor. That night as we rested what sounded like a worg made a visit to the camp, and something left a dagger and note (“You aren’t treating ma boy right”) in Dawn’s bedroll (something she reveals later to the party in general). Once in the town of Westmarch we find that Percy is not here, but has gone ‘on pilgrimage’ to Icewind Dale. An examination of his room reveals that Percy seems to have left in quite a bit of a hurry. About that time goo starts falling from the sky. Recognizing this as the goo that has featured so prominently in our lived of late, we recommend that everybody get out of town…which turned out to be silly advice as there were force-fields surrounding the town on all sides. Well not all sides really, as the top was left open. After a bit of a struggle we succeeded in getting Thimble over the wall. As the rest of us attempted to get out with anything like the grace that he showed, Thimble ran to the nearest rune stick and pulled it out of the ground. A magical repercussion turned Thimble into a gnome projectile that slammed into the cultists who had be guarding the stake from outside threats (clearly not expecting a goo covered gnome rouge to get them from behind…the posers).
Crisis averted, cultists slain, we return to camp to report all that we had seen. Unfortunately nobody at camp seemed to want to talk to us. A post-battle Captain Rule had pegged the whole problem on our sorry heads (many of us suspect that the goo she got dosed with caused her altered mental state). We were able to talk the legion out of bringing us in right then, but were left with no choice by to find Pilgrim Percy the priest of Pelor ourselves in the vast region of Icewind Dale.
Luckily we travel with a dog/wolf type being, and finding Percy was not all that difficult…what did prove difficult was that he was surrounded by a mammoth horde of concrete zombies. Percy was aglow as he blasted zombie after zombie, but made no real dent in the horde. Just before getting killed Percy explained that he had a special relationship with the light (or probably The Light) and that if we wanted to be of help to the world we should seek out Master Orga. With no sparkly priest to hold their focus the zombie horde turned their goo on us.

Comments

direflail sixinchmoth

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.